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Nintendos Wii U Performance….Impressive!


Nintendo’s Wii U Performance…Impressive!

With the announcement of both the Xbox One and PlayStation 4, we were all left mind-boggled at what they are shoving into these bad boys in terms of hardware. Let’s recap quickly here.

PlayStation 4

CPU: x86-64 AMD 8 core

GPU: 1.84 TFLOPS, AMD Radeon Sky Series

Memory: 8GB DDR5

Xbox One

CPU: x86-Microsoft Custom 8 core processor

GPU: (Reported a 7xxx AMD Radeon)

Memory: 8GB DDR3

We can take a look at these specs and see both Sony and Microsoft have taken these past years to make sure when their next systems launched, they hit the stratosphere! But who is talking about the Wii U? We keep seeing sites like IGN, GameFAQs, and about every tech site talking about how doomed Nintendo is with the Wii U, and why it even has a system so far behind in the times. Folks…this is Nintendo we are talking about here. Have they ever really tried to graphically blow our minds? Have they ever tried to add this or that to stay up to speed with everyone else? The answer to all the above is no…until now.

One thing to note right off the bat is Nintendo integrating a 1080p capable GPU in their newest system.

It’s not only a smart choice, but it actually makes more sense than the majority realizes. Who could forget when the N64 launched, and we all got to experience the visual and gaming masterpiece that is The Legend of Zelda: Ocarina of Time? Nintendo managed to keep rolling out game after game after game that won gamers hearts, but they were all polygonal and simplistic at the same time. Fast forward to 2012 as the Wii U launches. People are wondering how the Nintendo’s new 1080p system will compare to the competition. It not only holds its own, but it displays graphics no one could have ever anticipated from Nintendo.  This is all possible from IBM’s ‘Espresso’ CPU and AMD’s custom GPU codenamed ‘Latte,’ which was designed for the Wii U specifically. With a CPU at a mere 1.24Ghz and a GPU running a 554Mhz, this system manages to play gorgeous full HD games that move fluidly with virtually zero motion lag.

I’ll end with this note. I’ve owned both the Xbox 360 and PlayStation 3. Yet somehow even with the Wii U having the ‘behind the times’ hardware, I’m more impressed by both the processing and graphical capabilities of the Wii U than I am with both of the other systems. It took Sony 5 years to start unlocking the PS3’s full potential; similar can be said about the Xbox 360, but if Nintendo’s new system has already shown to be this impressive in just a few months, then we can expect its future to hold some of Nintendo’s greatest feats yet!

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